<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6118400351233696361</id><updated>2012-02-16T17:13:13.516-08:00</updated><title type='text'>WARRIOR</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://michaelcorvinus.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6118400351233696361/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://michaelcorvinus.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Great_Corvinus</name><uri>http://www.blogger.com/profile/13030541316657809922</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6118400351233696361.post-2499534591673372761</id><published>2008-01-18T01:37:00.000-08:00</published><updated>2008-01-18T01:41:39.399-08:00</updated><title type='text'>Resident Evil</title><content type='html'>&lt;div class="entry"&gt; &lt;div class="snap_preview"&gt;&lt;p align="center"&gt;&lt;img src="http://www.crimsonvulpine.com/images/Resident-Evil.png" alt="Resident Evil" align="middle" height="460" width="428" /&gt;&lt;/p&gt; &lt;h1&gt;&lt;strong&gt;Background&lt;/strong&gt;&lt;/h1&gt; &lt;p&gt;The Resident Evil movies posit a Deadworld where the Umbrella Corporation has created an apocalyptic mutagenetic virus that animates dead flesh. Raccoon City, a corporate-owned city somewhere in North America, is being used as a testing ground.&lt;/p&gt; &lt;p&gt;This conversion assumes that the HIVE (the secret Umbrella facility where most of the viral research was being conducted) has been re-opened, and the town is under quarantine following a massive outbreak of the t-virus. This fits into the events of &lt;em&gt;&lt;strong&gt;Resident Evil: Apocalypse&lt;/strong&gt;&lt;/em&gt;, the night before Umbrella drops a tactical nuclear warhead on the containment zone.&lt;/p&gt; &lt;p&gt;This conversion will be using Cinematic Unisystem (from the &lt;em&gt;&lt;strong&gt;Angel&lt;/strong&gt;&lt;/em&gt; roleplaying game) for the most part, but &lt;em&gt;&lt;strong&gt;All Flesh Must Be Eaten&lt;/strong&gt;&lt;/em&gt; stats are provided for the zombies as well.&lt;/p&gt; &lt;h1&gt;&lt;strong&gt;T-Virus Pathology&lt;/strong&gt;&lt;/h1&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/t-virus.png" height="245" width="252" /&gt;&lt;/p&gt; &lt;p&gt;As a major part of the Resident Evil (movie) setting, the T-Virus deserves a little exploration. Here’s what we know from the movies:&lt;/p&gt; &lt;ul&gt;&lt;li&gt; In its pure strain (straight from the lab) the T-Virus is kept in a liquid solution under carefully controlled conditions, in glass vials.&lt;/li&gt;&lt;li&gt; In its pure strain, the virus has an airborne vector. Infectious exposure is possible either directly, through the bloodstream, or breathing it in. It’s easy to extrapolate other vectors, cause this stuff is nasty. It could probably even cause infection through the eye (as in the virus shown in &lt;em&gt;28-days Later&lt;/em&gt;).&lt;/li&gt;&lt;li&gt; The pure strain can infect both living and dead hosts, pretty much flaunting whatever scientific definition of “virus” you might have previously had. If you want to give a supernatural spin to the T-Virus and/or Umbrella Corporation, here’s your biggest excuse.&lt;/li&gt;&lt;li&gt; In living hosts, the pure strain sometimes causes random, though extreme, mutation even as the virus itself is mutated. There seems to be little rhyme or reason to this process, though Umbrella seems to have at least a limited grasp on how to achieve certain mutations over others. Examples from the movies include: the abomination Red Queen releases from containment in the first movie, the Nemesis (who was exposed once by a pure-strain mutant but then subsequently experimented on by Umbrella), and Alice. However, pure strain T-Virus was what caused mass-infection of Hive personnel, who exhibited only the effects of normal zombie-vector infection. Doctor Ashford’s daughter seems to have only gotten a “cure” to her infirmities as well as the ability to sense T-Virus infection (as the Alice Quality does). As a Director, feel free to use Pure Strain T-Virus as a plot device.&lt;/li&gt;&lt;li&gt; In dead hosts, the T-Virus causes spontaneous re-animation of the host, though at the expense of higher brain functions, leaving only the most primal of bestial urges: the need to feed. The virus itself seems to mutate in these hosts, as the infection vector is limited to direct bodily fluid exposure. The primary vector of mutant-strain T-Virus from this point on seems to be through infected hosts biting the uninfected. These are your standard T-Virus zombies.&lt;/li&gt;&lt;li&gt; Mutant-strain T-Virus infection of a living host seems to cause fever and tremors (-2 to all physical rolls) after a period of 3 to 6 hours. Sometime after these symptoms manifest (Director’s discretion), the victim dies. Reanimation occurs within minutes, creating another mutant-strain host (t-virus zombie).&lt;/li&gt;&lt;li&gt; Mutant-strain T-Virus hosts seem to continue to mutate over time. In Resident Evil: Apocalypse, it’s fairly evident that there are continuous mutations. First, t-virus zombies are standard shamblers, whose weak spot is the head. About twenty-four hours later, they start to increase in speed and ferocity, moving at normal or supra-normal speed and acting with increased aggression (the zombie dogs seen in the movies seem to be at this stage). Finally, at some time another process seems to occur, wherein the zombie degenerates further… transforming physically into a grotesque killing machine with an extendible prehensile tongue, wall-crawling, and leaping abilities. There may be various mutations of this variety and in fact, what we may be seeing is simply an eventual evolution into pure strain t-virus mutations. The Director should feel free to make late-stage t-virus hosts into whatever horrific monstrosities she wishes.&lt;/li&gt;&lt;li&gt; Finally, there’s a cure. It seems to only be effective on those who have been infected for less than three hours or so, and constant injections must be given to suppress further degeneration or mutation. The cure comes in liquid form and must be injected. The cure has not been seen to be used on a Project Alice recipient so its effects (if any) are unknown, however it &lt;em&gt;was&lt;/em&gt; administered to the Nemesis after infection from a pure-strain host, and either had no effect or &lt;em&gt;caused&lt;/em&gt; uncontrollable mutation. Once more, the effects are up to the Director.&lt;/li&gt;&lt;/ul&gt; &lt;h2&gt;T-Virus Infection As A Disease&lt;/h2&gt; &lt;p&gt;&lt;strong&gt;Mutant-Strain T-Virus Infection:&lt;/strong&gt; Transmitted through bodily fluids, Contagion Strength is 6, Severity is Terminal. The first failed Constitution (doubled) check causes shaking, nausea, and fever which imposes a penalty on all physical rolls of -2. At this point, the victim has entered second-phase infection and the antidote has no effect. The second failed Constitution (doubled) check is lethal. Re-animation occurs in d6(3) minutes.&lt;/p&gt; &lt;p&gt;Administering the cure before second phase infection arrests the t-virus, rendering it dormant for a period of seven days. Further injections of the antidote at the end of the seven day period will continue to arrest the disease. Missed injections will cause the normal hourly Constitution (doubled) checks. If the disease progresses to second phase infection, the antidote will have no further effect.&lt;/p&gt; &lt;h1&gt;Character Creation&lt;/h1&gt; &lt;p&gt;Creating Cast Members for &lt;em&gt;&lt;strong&gt;Resident Evil&lt;/strong&gt;&lt;/em&gt; games follows normal Unisystem rules for whichever game you are playing. I recommend using &lt;em&gt;&lt;strong&gt;Angel&lt;/strong&gt;&lt;/em&gt; or &lt;em&gt;&lt;strong&gt;All Flesh Must Be Eaten&lt;/strong&gt;&lt;/em&gt;, or a combination of both. Characters in the movies are obviously of a more Cinematic bent, so Cinematic Unisystem seems the more appropriate choice. However, a more “gritty and realistic” feel can be created by using Standard Unisystem rules.&lt;/p&gt; &lt;h2&gt;&lt;strong&gt;New Qualities and Drawbacks&lt;/strong&gt;&lt;/h2&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/Alice.jpg" height="207" width="311" /&gt;&lt;/p&gt; &lt;h2&gt;Project Alice&lt;/h2&gt; &lt;p&gt;&lt;strong&gt;Prerequisites: Constitution 3+, Willpower 3+&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;19-point Quality&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;You have been injected with a super-strain of the T-Virus that causes spontaneous and rapid regeneration of tissue, along with certain horrific side-effects. Thing is, something unique about your physiology has adapted the T-Virus and made it a part of you. You’ve combined the T-Virus into your system and survived the process. You’re not quite dead, but you’re not quite human anymore either. You’re Umbrella’s final viral weaponry solution.&lt;/p&gt; &lt;p&gt;This Quality assumes that you’ve escaped Umbrella or are being put through your initial testing phase and therefore have not had any personality overrides implanted.&lt;/p&gt; &lt;p&gt;Those who have undergone Project Alice gain the following:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;+2 Strength, Dexterity, Constitution. They may possess Attributes above the human maximum (six).&lt;/li&gt;&lt;li&gt;Immortality, in the form of no detrimental effects of aging.&lt;/li&gt;&lt;li&gt;Recover from injuries at the rate of One Life Point per Constitution level every minute, and gain two levels of Hard To Kill. They can buy an additional eight levels of Hard To Kill with other Quality Points.&lt;/li&gt;&lt;li&gt;Gain a +2 bonus to hearing- and smell-based Perception rolls. They also have Fast Reaction Time and Nerves of Steel.&lt;/li&gt;&lt;li&gt;They are completely immune to the effects of T-Virus exposure / infection. They can automatically sense the T-Virus or T-Virus infected individuals (including T-Virus zombies and mutations) if they are within normal sensory range.&lt;/li&gt;&lt;li&gt;Take half damage from all kinetic attacks (fists, bullets, falls, mack trucks, etc.)&lt;/li&gt;&lt;li&gt;For a separate point charge, they may purchase almost any of the various supernatural abilities as “viral mutations.”&lt;/li&gt;&lt;li&gt;Gain the Severe Cruelty Drawback due to the effects the T-Virus mutation has on the human mind. Other Emotional and Mental Problems are probably appropriate as well. Recommendations include: Depression, Humorless, and any level of Recklessness.&lt;/li&gt;&lt;li&gt;A 6-Point Adversary in the form of the Umbrella Corporation, who would love nothing more than to use them for guinea pigs and viral weapons.&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/STARS_GROUP_PIC.PNG" height="240" width="320" /&gt;&lt;/p&gt; &lt;h2&gt;&lt;strong&gt;S.T.A.R.S. Member&lt;/strong&gt;&lt;/h2&gt; &lt;p&gt;&lt;strong&gt; 9-point Special Training Package Quality&lt;br /&gt;Prerequisites: 2 levels in any offensive combat Skills, Constitution 2+&lt;/strong&gt;&lt;br /&gt;The name is an acronym for &lt;strong&gt;S&lt;/strong&gt;pecial &lt;strong&gt;T&lt;/strong&gt;actics &lt;strong&gt;A&lt;/strong&gt;nd &lt;strong&gt;R&lt;/strong&gt;escue &lt;strong&gt;S&lt;/strong&gt;quad (or &lt;strong&gt;S&lt;/strong&gt;ervice). A special unit of the Raccoon Police Department, it was founded in 1996 in order to combat the increasing rate of terrorism and cult-related crimes. This gives them a special training regimen that results in the following:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;S.T.A.R.S. members gain +1 to any two Physical Attributes, to a maximum level of 6. These bonuses cannot be stacked onto a single Attribute.&lt;/li&gt;&lt;li&gt;S.T.A.R.S. members gain Fast Reaction Time or Situational Awareness (pick one).&lt;/li&gt;&lt;li&gt;+2 levels of any two combat Skills.&lt;/li&gt;&lt;li&gt;Three levels of Hard To Kill (more levels may be purchased normally, up to the maximum.)&lt;/li&gt;&lt;li&gt;Rank 2 (S.T.A.R.S. Member)&lt;/li&gt;&lt;li&gt;A 2-point Obligation to Raccoon City P.D. and S.T.A.R.S.&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;Ex-S.T.A.R.S. Members lose the Rank (and the authority that goes with it) as well as the Obligation, but the Quality cost remains the same.&lt;/p&gt; &lt;h1&gt;&lt;strong&gt;Archetypes&lt;/strong&gt;&lt;/h1&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/HIVE-Scientist.png" height="424" width="184" /&gt;&lt;/p&gt; &lt;h2&gt;HIVE Scientist&lt;/h2&gt; &lt;p&gt;INVESTIGATOR&lt;br /&gt;Life Points 32&lt;br /&gt;Drama Points 20&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Attributes (15)&lt;/strong&gt;&lt;br /&gt;Strength 2&lt;br /&gt;Dexterity 2&lt;br /&gt;Constitution 2&lt;br /&gt;Intelligence 6 (2 levels from Braniac Quality)&lt;br /&gt;Perception 2&lt;br /&gt;Willpower 4 (1 level from Braniac Quality)&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Qualities (10 + 8 from Drawbacks)&lt;/strong&gt;&lt;br /&gt;Braniac&lt;br /&gt;Good Luck 2&lt;br /&gt;Hard To Kill 2&lt;br /&gt;Rank 0 (HIVE Scientist)&lt;br /&gt;Superscientist 2&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Drawbacks (8)&lt;/strong&gt;&lt;br /&gt;Attractiveness -1&lt;br /&gt;Obsession (latest project) (part of Braniac Quality)&lt;br /&gt;Outcast&lt;br /&gt;Recurring Nightmares&lt;br /&gt;Severe Cowardice&lt;br /&gt;Talentless&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Skills (25)&lt;/strong&gt;&lt;br /&gt;Acrobatics 0&lt;br /&gt;Art 0&lt;br /&gt;Computers 5&lt;br /&gt;Crime 0&lt;br /&gt;Doctor 7 (2 levels from Braniac Quality)&lt;br /&gt;Driving 0&lt;br /&gt;Getting Medieval 0&lt;br /&gt;Gun Fu 0&lt;br /&gt;Influence 1&lt;br /&gt;Knowledge 5&lt;br /&gt;Kung Fu 0&lt;br /&gt;Languages 0&lt;br /&gt;Mr. Fix-It 2&lt;br /&gt;Notice 2&lt;br /&gt;Occultism 0&lt;br /&gt;Science 7 (2 levels from Braniac Quality)&lt;br /&gt;Sports 0&lt;br /&gt;Wild Card 0&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Maneuvers&lt;/strong&gt;&lt;br /&gt;Dodge: Bonus 2, Base Damage -, Defense Action&lt;br /&gt;Feint: Bonus 6, Base Damage -, Add Success Levels to next attack&lt;br /&gt;Punch: Bonus 2, Base Damage 4, Bash&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Background on the HIVE Scientist&lt;/strong&gt;&lt;br /&gt;You were one of the scientists working on the T-Virus project in the HIVE when everything went wrong. Luckily, you were in a hazmat suit the whole time, working in the clean room. When the alarm claxons went off, you hid yourself in a sterile equipment locker.&lt;br /&gt;The Red Queen lured you out when S.T.A.R.S. members were raiding the place. They sealed off the entrance and left you inside with the living dead, though and so you had to hide once more. Then they re-opened the HIVE and most of the infected got out into Raccoon City.&lt;br /&gt;You waited awhile until it was safe, then left as well.&lt;/p&gt; &lt;p&gt;&lt;em&gt;&lt;strong&gt;Quote:&lt;/strong&gt; Shhh! It’s mutated. It can track us by scent, so maybe if we can get to that perfume counter…&lt;/em&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Roleplaying the Archetype&lt;/strong&gt;&lt;br /&gt;You’re out in the open again but you don’t dare remove your hazmat suit. The risk of infection is too great. Your current plan is to get to the perimeter and contact Umbrella. If you prove yourself to be clean of infection, they’re sure to let you out of the quarantine zone, if only to question you.&lt;br /&gt;As one of the original scientists working on the T-Virus, you can actually synthesize a cure. The problem is that you need a sample of the Pure Strain T-Virus to do so, and the only place to get that is back in the HIVE… someplace you are &lt;em&gt;not&lt;/em&gt; ready to go back into. Of course, if the Nemesis and Alice projects were activated, you &lt;em&gt;might&lt;/em&gt; be able to synthesize a cure from the T-Virus in their systems, but even so you’d still need proper lab equipment, and it would take far longer than if you had a pure sample…&lt;/p&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/infected-reporter.png" height="395" width="214" /&gt;&lt;/p&gt; &lt;h2&gt;&lt;strong&gt;Infected Reporter&lt;/strong&gt;&lt;/h2&gt; &lt;p&gt;INVESTIGATOR&lt;br /&gt;Life Points 32&lt;br /&gt;Drama Points 20&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Attributes (15)&lt;/strong&gt;&lt;br /&gt;Strength 2&lt;br /&gt;Dexterity 2&lt;br /&gt;Constitution 2&lt;br /&gt;Intelligence 4 (1 level from Nosy Reporter Quality)&lt;br /&gt;Perception 4 (1 level from Nosy Reporter Quality)&lt;br /&gt;Willpower 3&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Qualities (10 + 9 from Drawbacks)&lt;/strong&gt;&lt;br /&gt;Attractiveness +2&lt;br /&gt;Contacts 2 (Governmental)&lt;br /&gt;Contacts 1 (Criminal)&lt;br /&gt;Hard To Kill 2&lt;br /&gt;Nosy Reporter&lt;br /&gt;Photographic Memory&lt;br /&gt;Rank +1 (Press Pass)&lt;br /&gt;Resources +2 (well off)&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Drawbacks (10)&lt;/strong&gt;&lt;br /&gt;Bad Luck 2&lt;br /&gt;Covetous, Serious (power, influence, fame, and renown)&lt;br /&gt;Curiosity (Part of the Nosy Reporter Quality)&lt;br /&gt;Emotional Problems (Easily Flustered)&lt;br /&gt;Mild Cowardice&lt;br /&gt;Secret (T-Virus Infection)&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Skills (25 + 1 from Drawbacks)&lt;/strong&gt;&lt;br /&gt;Acrobatics 1&lt;br /&gt;Art 2&lt;br /&gt;Computers 2&lt;br /&gt;Crime 2&lt;br /&gt;Doctor 0&lt;br /&gt;Driving 2&lt;br /&gt;Getting Medieval 1&lt;br /&gt;Gun Fu 0&lt;br /&gt;Influence 5&lt;br /&gt;Knowledge 3 (1 level from Nosy Reporter Quality)&lt;br /&gt;Kung Fu 1&lt;br /&gt;Languages 1&lt;br /&gt;Mr. Fix-It 0&lt;br /&gt;Notice 6 (1 level from Nosy Reporter Quality)&lt;br /&gt;Occultism 0&lt;br /&gt;Science 1&lt;br /&gt;Sports 1&lt;br /&gt;Wild Card 0&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Maneuvers&lt;/strong&gt;&lt;br /&gt;Dodge: Bonus 3, Base Damage -, Defense Action&lt;br /&gt;Feint: Bonus 5, Base Damage -, Add Success Levels to next attack&lt;br /&gt;Punch: Bonus 3, Base Damage 4, Bash&lt;br /&gt;Hair Spray &amp;amp; Lighter: Bonus 3, Base Damage 2, fire (can holds 2-12 shots)&lt;br /&gt;Pistol: Bonus 2, Base Damage 9, Bullet, 10 bullets per clip&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Background on the Infected Reporter&lt;/strong&gt;&lt;br /&gt;Top of your class and top of your game, you were the new supergirl of journalism and you thought you had it made. Primping in front of the camera was your favorite passtime and so long as you gave whatever vapid crap the network wanted to hear, you kept getting praise and promotions. A desk anchor seemed like the next logical step.&lt;br /&gt;Then it happened. You were going to cover a riot downtown. The streets were oddly quiet, however. An old woman was staggering out of a grocery store, blood all over her blouse, and you went to interview her when she lunged at you and bit the arm you were holding your mic with! Then you noticed that her intestines were dangling around her knees and your camera crew leapt into the van and screeched away. You hit the dead woman upside the head with a trash bin and ran for it. But your arm burns, and you feel sick…&lt;/p&gt; &lt;p&gt;&lt;em&gt;&lt;strong&gt;Quote:&lt;/strong&gt; When we get out of here, it’s Pulitzer, I’m telling you. Umbrella can’t get away with this. What? My arm? S’nothing. Let’s keep moving.&lt;/em&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Roleplaying the Infected Reporter&lt;/strong&gt;&lt;br /&gt;You had your whole bright shiny life ahead of you but now it feels like the world’s ending. Worse yet, your damn arm hurts like nothing you’ve ever felt before. You’ve seen what happens to bite victims, but you can’t let yourself think about that right now. It’s easier just to concentrate on surviving and the story. This is an amazing story, and even if you… well, no matter what, the story’s gotta come out. It’ll make you famous.&lt;/p&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/Mutant-Girl.png" height="428" width="262" /&gt;&lt;/p&gt; &lt;h2&gt;&lt;strong&gt;Mutant Girl&lt;/strong&gt;&lt;/h2&gt; &lt;p&gt;CHAMPION&lt;br /&gt;Life Points 68&lt;br /&gt;Drama Points 10&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Attributes (20)&lt;/strong&gt;&lt;br /&gt;Strength 5 (2 levels from Project Alice Quality)&lt;br /&gt;Dexterity 6 (2 levels from Project Alice Quality)&lt;br /&gt;Constitution 5 (2 levels from Project Alice Quality)&lt;br /&gt;Intelligence 2&lt;br /&gt;Perception 4&lt;br /&gt;Willpower 4&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Qualities (20 + 4 from Drawbacks)&lt;/strong&gt;&lt;br /&gt;Acute Senses (Hearing and Smell) (part of Project Alice Quality)&lt;br /&gt;Fast Reaction Time (part of Project Alice Quality)&lt;br /&gt;Hard To Kill 6 (two levels are part of Project Alice Quality)&lt;br /&gt;Immunity to T-Virus Infection (part of Project Alice Quality)&lt;br /&gt;Nerves of Steel (part of Project Alice Quality)&lt;br /&gt;Project Alice&lt;br /&gt;Reduced Damage (vs. kinetic attacks) (part of Project Alice Quality)&lt;br /&gt;Regeneration 3 (part of Project Alice Quality)&lt;br /&gt;Supernatural Senses (T-Virus detection) (part of Project Alice Quality)&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Drawbacks (4)&lt;/strong&gt;&lt;br /&gt;Adversary (Umbrella Corporation) (part of Project Alice Quality)&lt;br /&gt;Infectious (Primary Strain T-Virus infection to those exposed to bodily fluids) (part of Project Alice Quality)&lt;br /&gt;Screwed-Up Adolescent&lt;br /&gt;Severe Cruelty (part of Project Alice Quality)&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Skills (30)&lt;/strong&gt;&lt;br /&gt;Acrobatics 4&lt;br /&gt;Art 3&lt;br /&gt;Computers 2&lt;br /&gt;Crime 3&lt;br /&gt;Doctor 0&lt;br /&gt;Driving 0&lt;br /&gt;Getting Medieval 2&lt;br /&gt;Gun Fu 0&lt;br /&gt;Influence 4&lt;br /&gt;Knowledge 2&lt;br /&gt;Kung Fu 4&lt;br /&gt;Languages 0&lt;br /&gt;Mr. Fix-It 0&lt;br /&gt;Notice 4&lt;br /&gt;Occultism 0&lt;br /&gt;Science 0&lt;br /&gt;Sports 1&lt;br /&gt;Wild Card 0&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Maneuvers&lt;/strong&gt;&lt;br /&gt;Dodge: Bonus 10, Base Damage -, Defense Action&lt;br /&gt;Feint: Bonus 6, Base Damage -, Add Success Levels to next attack&lt;br /&gt;Kick: Bonus 9, Base Damage 12, Bash&lt;br /&gt;Punch: Bonus 10, Base Damage 10, Bash&lt;br /&gt;Grapple: Bonus 12, Base Damage -, Resisted by Dodge&lt;br /&gt;Bite: Bonus 10, Base Damage 15, Must grapple first, causes T-Virus Infection&lt;br /&gt;Scalpel: Bonus 8, Base Damage 10, Slash/Stab&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Background on the Mutant Girl&lt;/strong&gt;&lt;br /&gt;You were once a fairly happy teenager living in Raccoon City. Okay, so you didn’t get along with your parents that well… so what, who does? You had a lot of fun and a lot of friends, going to raves and after-school concerts and stuff.&lt;br /&gt;Then one night you were picked up in a police raid. At least, you &lt;em&gt;thought&lt;/em&gt; it was a police raid, at first. But considering the worst thing at Jenny’s rave was some kids rolling on E, you thought the SWAT gear was kind of overkill.&lt;br /&gt;When you were put into the unmarked black van, you started to realize that this was far worse than a little police raid. They doped you up pretty good and consciousness came only in and out in spurts. There were doctors, and you were in a hospital room or something, and they were talking about “mutation strains” and “Alice prototype.”&lt;br /&gt;When you woke up, you were alone in the Raccoon City hospital. There was nobody there, and you were hooked up to all these weird machines. You also felt very different. Cold somehow, yet more aware than ever of everything around you. The pain in your guts told you you had to eat, but you didn’t know what.&lt;br /&gt;After letting yourself out, you’ve been on the streets for some time. You know the world’s gone to hell, and there are zombies in the streets. There must be survivors somewhere, but you don’t know where. You intend to find out, though. And maybe find out what happened to your parents. if only you could concentrate with this urge gnawing in your guts like wildfire…&lt;/p&gt; &lt;p&gt;&lt;em&gt;&lt;strong&gt;Quote:&lt;/strong&gt; You’re not my dad! Back off mister, you don’t know how good you look to me, right now.&lt;/em&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Roleplaying the Mutant Girl&lt;/strong&gt;&lt;br /&gt;You’re lost and confused and more than a little fightened. Of yourself as much as anything else that’s happening right now. You know that &lt;em&gt;something&lt;/em&gt; was done to you, and you have a good idea it has something to do with this zombie plague running rampant through the streets of Raccoon City. The pain in your tummy is exacerbated when you’re around living flesh, and you know it’s hunger. You just don’t want to give in, but your instincts drive you to hunt and kill. You know you can do it with ease too. Defending yourself so far hasn’t been a problem. Sure you learned a few moves to keep safe from creeps when you first started partying, but this is different and you know it. You really miss your parents more than you’ll admit.&lt;/p&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/STARS.jpg" height="345" width="229" /&gt;&lt;/p&gt; &lt;h2&gt;&lt;strong&gt;Rogue S.T.A.R.S. Operative&lt;/strong&gt;&lt;/h2&gt; &lt;p&gt;CHAMPION&lt;br /&gt;Life Points 57&lt;br /&gt;Drama Points 10&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Attributes (20)&lt;/strong&gt;&lt;br /&gt;Strength 4 (1 level from S.T.A.R.S. Member Quality)&lt;br /&gt;Dexterity 5 (1 level from Ex-Cop Quality, 1 level from S.T.A.R.S. Member Quality)&lt;br /&gt;Constitution 4&lt;br /&gt;Intelligence 2&lt;br /&gt;Perception 4&lt;br /&gt;Willpower 4&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Qualities (20 + 1 from Drawbacks)&lt;/strong&gt;&lt;br /&gt;Hard To Kill 4 (three levels from S.T.A.R.S. Member Quality)&lt;br /&gt;Situational Awareness (from S.T.A.R.S. Member Quality)&lt;br /&gt;Ex-Cop&lt;br /&gt;Fast Reaction Time&lt;br /&gt;Natural Toughness&lt;br /&gt;Nerves of Steel&lt;br /&gt;S.T.A.R.S. Member&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Drawbacks (1)&lt;/strong&gt;&lt;br /&gt;Minority (gay)&lt;br /&gt;Obligation 3 (from S.T.A.R.S. Member Quality)&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Skills (30)&lt;/strong&gt;&lt;br /&gt;Acrobatics 3&lt;br /&gt;Art 0&lt;br /&gt;Computers 2&lt;br /&gt;Crime 3 (1 level from Ex-Cop Quality)&lt;br /&gt;Doctor 1&lt;br /&gt;Driving 2 (1 level from Ex-Cop Quality)&lt;br /&gt;Getting Medieval 5 (2 levels from S.T.A.R.S. Member Quality)&lt;br /&gt;Gun Fu 7 (1 level from Ex-Cop Quality, 2 levels from S.T.A.R.S. Member Quality)&lt;br /&gt;Influence 3&lt;br /&gt;Knowledge 2&lt;br /&gt;Kung Fu 4&lt;br /&gt;Languages 0&lt;br /&gt;Mr. Fix-It 0&lt;br /&gt;Notice 3&lt;br /&gt;Occultism 0&lt;br /&gt;Science 0&lt;br /&gt;Sports 0&lt;br /&gt;Wild Card (Helicopter Pilot) 2&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Maneuvers&lt;/strong&gt;&lt;br /&gt;Dodge: Bonus 8, Base Damage -, Defense Action&lt;br /&gt;Kick: Bonus 8, Base Damage 10, Bash&lt;br /&gt;Punch: Bonus 9, Base Damage 8, Bash&lt;br /&gt;Stun Baton: Bonus 10, Base Damage -, Constitution (x2) at a penalty of 5 (plus Success Levels) or be knocked out. -2 penalties to those still conscious.&lt;br /&gt;Assault Rifle: Bonus 12 (- range penalties), Base Damage 16, auto- and burst-fire modes, 30-round magazines&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Notes&lt;/strong&gt;&lt;br /&gt;The rogue S.T.A.R.S. Operative wears full combat armor (AV 12) that provides immunity from toxic vapor and liquid (non-acid) damage, and starlite goggles with flash-protection, a grappling gun, and a variety of flash-bangs and other SWAT-type gear of the highest grade that (Umbrella’s unlimited) money can buy.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Background on the Rogue S.T.A.R.S. Operative&lt;/strong&gt;&lt;br /&gt;You were somewhat dull as a kid and never really knew what direction you would go in life. Not having any better ideas, you signed up with the military on graduation and did your minimum. Military life wasn’t really for you, but you realized while doing your job in Iraq that you wanted to help and protect people. If the military wasn’t the best option for that, you thought being a cop might be.&lt;br /&gt;Back in Raccoon City you joined the P.D. and did impressive work. So impressive, in fact, that you were picked by Umbrella and Raccoon City for S.T.A.R.S. training. Here, at last, you’d discovered your true calling.&lt;br /&gt;Then the dead started walking, eating their way through the populace. As a S.T.A.R.S. member you’ve done your best to try and help the population of your hometown, but Umbrella’s quarantined the city and have even fired on civilians at the perimeter.&lt;/p&gt; &lt;p&gt;&lt;em&gt;&lt;strong&gt;Quote:&lt;/strong&gt; Come on, I’m trying to help uninfected survivors. I know a way out, but we have to capture a copter first. Where? From Umbrella, of course!&lt;/em&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Roleplaying the Rogue S.T.A.R.S. Operative&lt;/strong&gt;&lt;br /&gt;The worst you thought you ever had to worry about was whether or not people at work discovered you were gay. Now you’ve got a worse secret: You’re planning to betray Umbrella Corporation and break the quarantine zone. You’re pretty sure if you can secure one of the black helicopters that Umbrella is using to insert S.T.A.R.S. black-ops teams into Raccoon City, you can fly some survivors to safety. Maybe even come back and get more. Or notify outside authorities.&lt;/p&gt; &lt;h1&gt;&lt;strong&gt;Umbrella Corporation&lt;/strong&gt;&lt;/h1&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/Aqua_RE_Umbrella.png" height="196" width="196" /&gt;&lt;/p&gt; &lt;p&gt;The Umbrella Corporation is an international conglomorate that makes everything from housewares to viral weaponry. Of course, the less savory side of its business practices are kept tightly under-wraps. They are responsible for the T-Virus, and have resources capable of creating Super-Science technology along the lines of Artificial Intelligence and viral mutation that flaunts the laws of life and death. In a way, they are perhaps worse than Wolfram &amp;amp; Hart. It’s up the Director whether Umbrella has ties to actual supernatural evil, or whether its lack of morals and resources poured into Super-Science research merely replicate some dark sorcery. Either way, they’re Evil with a capital “E.”&lt;br /&gt;It’s recommended that players who wish to work for Umbrella Corporation play characters that either aren’t aware of the full extent of Umbrella’s operations, or have made a break away from the corporation for ethical reasons. You can &lt;em&gt;barely&lt;/em&gt; squeeze PCs into Umbrella at the lowest ranks, but it requires a bit of hand-waving by the Director.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Why, When, and What:&lt;/strong&gt; Umbrella Corporation is ruthless capitalism and opportunistic war profiteering run amok. It’s obvious that their plans include no less than world domination through capital interests, and the accumulation of as much money and power as possible, morality be damned. To this end, they will engage in the most heinous amoral practices imaginable, including the mutation and murder of living human subjects to create “viral weaponry.” The scary part is that they already have enough power to nearly rule the world. They can (and have) exploded nuclear warheads over sovereign nations to sanitize experiments, performed biological warfare on civilian city populations simply to test their biological weapons, and probably much, much worse.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Total Value: 42 points (or 47 points)&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Clout:&lt;/strong&gt; Financial 5 (Powerhouse), Governmental 5 (Shadow Government), Supernatural 0 or 2 (Director’s option).&lt;br /&gt;Total Cost: 10 (or 12) points&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Quarters:&lt;/strong&gt; Huge (5), Worldwide (10), Physical Security (Best money can buy) (5), Supernatural Security 0 or 1 (Director’s option).&lt;br /&gt;Total Cost: 10 (or 11 points, reduced by 10 from Financial and Governmental Clout)&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Gear:&lt;/strong&gt; Futuristic Computers (5), Full-scale Laboratories/Research Facilities (5), Full-scale Medical Facilities (5), Top-notch Workshop/Repair Facilities (3), None (0) or Good (2) Occult Archives (Director’s discretion), Special Training: S.T.A.R.S. (2), Full Training Facilities (3), Vehicle Fleet (2 points), Air Fleet (2 points), Full Metal Jacket Weaponry (5).&lt;br /&gt;Total Cost: 22 (or 24 points, reduced by 10 from Financial and Governmental Clout)&lt;/p&gt; &lt;h1&gt;&lt;strong&gt;Outbreak (Bestiary)&lt;/strong&gt;&lt;/h1&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/tvirus-zombie.png" height="254" width="285" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;T-Virus Zombie (AFMBE write-up)&lt;/strong&gt;&lt;br /&gt;Attributes: Str 2, Dex 1, Con 2, Int -2, Per 1, Will 2&lt;br /&gt;DPs: 26&lt;br /&gt;EPs: N/A&lt;br /&gt;Speed: 2&lt;br /&gt;Essence: 6&lt;br /&gt;Skills: Brawling 2&lt;br /&gt;Attacks: Bite Damage d4 x 2 (4) (Slashing)&lt;br /&gt;Weak Spot: Brain&lt;br /&gt;Getting Around: Slow and Steady, The Lunge&lt;br /&gt;Strength: Dead Joe Average&lt;br /&gt;Senses: Like the Dead&lt;br /&gt;Sustenance: Who needs food?; All Flesh Must Be Eaten&lt;br /&gt;Intelligence: Dumb as Dead Wood&lt;br /&gt;Spreading the Love: One Bite And You’re Hooked&lt;br /&gt;Power: 24&lt;/p&gt; &lt;p&gt;&lt;strong&gt;T-Virus Zombie (Cinematic Unisystem write-up)&lt;/strong&gt;&lt;br /&gt;Motivation: All Flesh Must Be Eaten&lt;br /&gt;Critter Type: Zombie&lt;br /&gt;Attributes: Str 2, Dex 1, Con 2, Int -2, Per 1, Will 2&lt;br /&gt;Ability Scores: Muscle 8, Combat 9, Brains 9&lt;br /&gt;Life (Dead) Points: 26&lt;br /&gt;Drama Points: None or 1&lt;br /&gt;Special Abilities: Minor Vulnerability: Head, Resilience (p. 203 of Angel), T-Virus Infection (on bite, see T-Virus)&lt;br /&gt;&lt;strong&gt;Maneuvers&lt;/strong&gt;&lt;br /&gt;Grapple: Score 11, Damage -&lt;br /&gt;Bite: Score 11, Damage 6, slashing, causes t-virus infection if any damage gets through.&lt;/p&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/RE-Dog.png" height="251" width="223" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Dead Doberman (AFMBE)&lt;/strong&gt;&lt;br /&gt;Attributes: Str 4, Dex 5, Con 3, Int 0, Per 3, Will 2&lt;br /&gt;Dead Points: 46&lt;br /&gt;Speed: 27&lt;br /&gt;Essence: 17&lt;br /&gt;Skills: Brawling 3, Dodge 2, Notice 4.&lt;br /&gt;Attack: Bite D6(3) x (STR +1) (Slashing)&lt;br /&gt;Weak Spot: Brain&lt;br /&gt;Getting Around: The Quick Dead (+2)&lt;br /&gt;Strength: Strong Like Bull&lt;br /&gt;Senses: Like A Hawk; Scent Tracking&lt;br /&gt;Sustenance: Who Needs Food?; All Flesh Must Be Eaten&lt;br /&gt;Intelligence: Animal Cunning, Teamwork&lt;br /&gt;Spreading the Love: One Bite And You’re Hooked&lt;br /&gt;Power: 55&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Dead Doberman (Cinematic Unisystem)&lt;/strong&gt;&lt;br /&gt;Motivation: All Flesh Must Be Eaten&lt;br /&gt;Critter Type: Zombie Dog&lt;br /&gt;Attributes: Str 4, Dex 5, Con 3, Int 0, Per 3, Will 2&lt;br /&gt;Ability Scores: Muscle 10, Combat 13, Brains 11&lt;br /&gt;Life (Dead) Points: 46&lt;br /&gt;Drama Points: None or 1&lt;br /&gt;Skills: Kung-Fu 3, Acrobatics 2, Notice 4&lt;br /&gt;Special Abilities: Minor Vulnerability: Head, Resilience (p. 203 of Angel), T-Virus Infection (on bite, see T-Virus), Acute Senses (Smell)&lt;br /&gt;&lt;strong&gt;Maneuvers&lt;/strong&gt;&lt;br /&gt;Bite: Score 15, Damage 15, slash/stab, causes t-virus infection if any damage gets through. Can be done without grapple&lt;/p&gt; &lt;p&gt;&lt;img src="http://www.crimsonvulpine.com/images/licker.png" height="247" width="230" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;“The Licker” (AFMBE)&lt;/strong&gt;&lt;br /&gt;Attributes: Str 4, Dex 7, Con 2, Int 0, Per 2, Will 2&lt;br /&gt;DPs: 34&lt;br /&gt;EPs: n/a&lt;br /&gt;Essence: 13&lt;br /&gt;Speed: 18&lt;br /&gt;Skills: Brawling 2&lt;br /&gt;Attacks: Grapple, Claw D6(3) x 2 armor-piercing slashing damage, Bite 6 damage per turn&lt;br /&gt;Weak Spot: Brain&lt;br /&gt;Getting Around: The Quick Dead, Leaping, Wall Crawling&lt;br /&gt;Strength: Strong Like Bull, Claws, Teeth&lt;br /&gt;Senses: Like The Living&lt;br /&gt;Sustenance: Who Needs Food?; All Flesh Must Be Eaten&lt;br /&gt;Intelligence: Animal Cunning&lt;br /&gt;Spreading The Love: One Bite And You’re Hooked&lt;br /&gt;Special Features: Tongue (Can grapple or perform a bashing strike, like a punch, at ranges of up to two yards away), Adaptation (Every time the Licker feasts on a fresh victim, it adapts genetic advantages from it, gaining a permanent +1 to any Physical Attribute)&lt;br /&gt;Power: 71&lt;/p&gt; &lt;p&gt;&lt;strong&gt;“The Licker” (Cinematic Unisystem)&lt;/strong&gt;&lt;br /&gt;Motivation: All Flesh Must Be Eaten&lt;br /&gt;Critter Type: Undead Mutant&lt;br /&gt;Attributes: Str 4, Dex 7, Con 2, Int 0, Per 2, Will 2&lt;br /&gt;Ability Scores: Muscle 10, Combat 15, Brains 10&lt;br /&gt;Life (Dead) Points: 34&lt;br /&gt;Drama Points: 2 to 4&lt;br /&gt;Special Abilities: Minor Vulnerability: Head, Resilience (p. 203 of Angel), T-Virus Infection (on bite, see T-Virus), Tongue (Can grapple or perform a bashing strike, like a punch, at ranges of up to two yards away), Adaptation (Every time the Licker feasts on a fresh victim, it adapts genetic advantages from it, gaining a permanent +1 to any Physical Attribute), Wall-Crawling (can cling to any surface that can support its weight). Leaping (Can leap over obstacles up to 6 feet in height and forward up to 12 feet.)&lt;br /&gt;&lt;strong&gt;Maneuvers&lt;/strong&gt;&lt;br /&gt;Grapple (can be done at range): Score 17, Damage -&lt;br /&gt;Bite: Score 17, Damage 6, must be grappling first, Slashing, causes t-virus infection if any damage gets through&lt;br /&gt;Claw: Score 15, Damage 6, slashing and ignores half armor value&lt;br /&gt;Tongue Strike: Score 15, Damage 6, bashing&lt;/p&gt; &lt;p&gt;&lt;img src="http://c/DOCUME%7E1/COMPAQ%7E1/LOCALS%7E1/Temp/moz-screenshot-1.jpg" /&gt;&lt;img src="http://c/DOCUME%7E1/COMPAQ%7E1/LOCALS%7E1/Temp/moz-screenshot.jpg" /&gt;&lt;/p&gt; &lt;p&gt;&lt;img src="http://www.splashmovies.de/images/im_kino/2004/resident_evil_2_plakat_gross.jpg" alt="http://www.splashmovies.de/images/im_kino/2004/resident_evil_2_plakat_gross.jpg" width="395" /&gt;&lt;/p&gt; &lt;p&gt;&lt;img src="http://c/DOCUME%7E1/COMPAQ%7E1/LOCALS%7E1/Temp/moz-screenshot-2.jpg" /&gt;&lt;/p&gt; &lt;p&gt;&lt;span&gt;&lt;span class="movie-body-text"&gt;A deadly virus has been unleashed on the population of Raccoon City. Resident Evil: Apocalypse is a terrifying adventure in survival horror.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;Milla Jovovich (5th Element, Dummy) returns as Alice, one of only two survivors of the contained biochemical disaster in the first Resident Evil.&lt;/p&gt; &lt;p&gt;The film begins where the first film left off, with Alice in the heart of the ravaged and deadly Raccoon City. She has been subjected to biogenetic experimentation by the vast Umbrella Corporation and become genetically altered, with super-human strengths, senses and dexterity. These skills, and more, will be needed if anyone is to remain alive.&lt;/p&gt; &lt;p&gt;Alice is joined by Jill Valentine (Sienna Guillory – Time Machine, Helen of Troy), a recently demoted member of Umbrella Corp’s elite Special Tactics and Rescue Services (S.T.A.R.S.), Terri Morales (Sandrine Holt – Once a Thief, Happy Hour), Carlos Oliviera (Oded Fehr – The Mummy, Presidio Med), L.J. (Mike Epps – Next Friday, All About the Benjamins), and Nicholai (Zack Ward – Titus, Almost Famous) who must survive and escape what is quickly becoming a City of the Dead. To reach their goal, they will need to battle their way through the relentless onslaught of the ravenous undead, as well as Umbrella forces and terrifying bioengineered weapons, the most deadly of which is the colossal, heavily armed assassin, Nemesis.&lt;/p&gt; &lt;p style="width: 502px;" class="photoImgDiv"&gt;&lt;img src="http://farm2.static.flickr.com/1300/1185755228_4e3e19d01c.jpg?v=0" class="reflect" height="375" width="500" /&gt;&lt;/p&gt; &lt;p&gt;It’s the end of the world….&lt;/p&gt; &lt;p&gt;The experimental T-Virus, concocted by the Umbrella Corporation, has been unleashed on the world, transforming the population into a scourge of shambling zombies with a taste for flesh.&lt;/p&gt; &lt;p&gt;With no safety in the cities, Carlos Olivera (Oded Fehr) and L.J. (Mike Epps), along with new survivors Claire (Ali Larter), K-Mart (Spencer Locke) and Nurse Betty (Ashanti), have gathered a group of survivors and taken to the road … traversing the empty desert highways in an armored convoy. What they seek is more of their kind - the living … the uninfected. What they find is the other constant presence in the desert: the Undead - and they’ll need dozens of guns, thousands of bullets and a pair of flamethrowers to protect themselves.&lt;/p&gt; &lt;p&gt;Hidden beneath an abandoned Nevada radio tower are the sleek offices and research facilities of the Umbrella Corporation. With access to Umbrella’s constant real-time satellite surveillance, Dr. Isaacs (Iain Glen) can keep constant tabs on the convoy … but he’s searching for the one person who not only is the key to a cure, but everything Umbrella’s experiments have been leading up to … Alice.&lt;/p&gt; &lt;p&gt;Once held captive by the Umbrella Corporation, Alice was subjected to biogenic experimentation that left her genetically altered, giving her superhuman strengths, senses and dexterity. Mutating by the minute, and under constant threat of betrayal by her own Umbrella-engineered DNA, Alice has been shadowing the convoy, standing by to protect them, hoping to somehow usher them to safety.&lt;/p&gt; &lt;p&gt;The convoy decides to head north to Alaska — their last, best hope for refuge from the Undead — but first they will have to make a pit-stop in Las Vegas to refuel……and stay out of Umbrella’s sightlines if they ever hope to reach it.&lt;br /&gt;Not only is Umbrella looking for Alice, but she is also looking for them… and she won’t stop until they’re shut down forever.&lt;/p&gt; &lt;p&gt;The fight is only just beginning…&lt;br /&gt;Resident Evil: Extinction finds them loose in the Las Vegas desert, moving from place to place in an armored convoy, outrunning and outgunning the throngs of Undead that lurk in the wide, empty spaces that can no longer be called civilization.&lt;/p&gt; &lt;p style="width: 502px;" class="photoImgDiv"&gt;&lt;img src="http://farm1.static.flickr.com/139/399942914_67e79935a8.jpg?v=0" class="reflect" height="270" width="500" /&gt;&lt;img src="http://l.yimg.com/www.flickr.com/images/spaceball.gif" style="position: relative; top: -272px; margin-bottom: -272px; display: block;" height="270" width="500" /&gt;&lt;/p&gt; &lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6118400351233696361-2499534591673372761?l=michaelcorvinus.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://michaelcorvinus.blogspot.com/feeds/2499534591673372761/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6118400351233696361&amp;postID=2499534591673372761' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6118400351233696361/posts/default/2499534591673372761'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6118400351233696361/posts/default/2499534591673372761'/><link rel='alternate' type='text/html' href='http://michaelcorvinus.blogspot.com/2008/01/resident-evil.html' title='Resident Evil'/><author><name>Great_Corvinus</name><uri>http://www.blogger.com/profile/13030541316657809922</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
